Blood On Ice Mac OS
This is Hitman Blood Money running in Mac OS X using a wineskin wrapper. I get 60+ fps when I'm not recording.Learn how to get it on your mac: http://porting. Blood and Bacon General. So i take it that its a no on playing the game with in the macos without having to boot into a different os Pro tip: If you game, dont mac.
Blood Brothers
Blood Brothers is an Action-Arcade, RPG and a Dark Fantasy video game by Mobage, Inc.. The game provides with a similar game-play and other characteristics and allows you to get yourself set up in the guise of a Vampire who once was a Hero. You must go with the story and make pact of blood with an army of warriors, fulfill your vengeance over the most corrupt empire and return as a hero once again. The game allows you to choose a character for yourself from huge number of choices, select best skills (Sorcery, Lightening, Fire, and Water) and lead a mighty army to victory. Blood Brothers lets you go on different quests and adventures against your enemies and engage yourself in combats, exploration (Dungeons, Castles, and Villages etc.) and follow an interesting storyline in this epic game.
#1 Infinity Wars
Infinity Wars is a cool digital Card Collecting and Trading video game that takes you to amazing wars of all times. With a brilliant Casual mode named as Merged Deck, Infinity Wars mixes the card decks of both players and lets you win over your opponent by using your best skills and strategies. With a lot of amazing things like Quests, Concurrent game-play, Turn-based multiplayer fun and a challenging puzzle environment, Infinity Wars lets you assess your abilities to the limits. Infinity Wars is available to play on Android, iPhone, PC and Mac OS X. Try it out if you haven’t yet and enjoy the Ultimate Trading Card fun.
#2 Shadow Era
Shadow Era is a cool CCG and Card Trading video game that provides with a similar game-play and mechanics to the popular Yu Gi Oh! Trading Card Game. This magic themed, free-to-play game allows you to battle against your rivals while using your best strategies, skills and magic spells and enjoy playing with over 150 unique cards and characters. Cross platform Single and multiplayer battles, great 3D visuals, amazing background music, a wonderfully engaging game-play and all other great things, Shadow Era is an excellent game to play and enjoy. Do try it out if you haven’t played this marvel yet and enjoy an amazing amount of CCG and TCG fun.
#3 Hearthstone: Heroes of Warcraft
Hearthstone: Heroes of Warcraft, developed by Blizzard Entertainment is a free-to-play Turn-Based Strategy and Digital Collectible Card game. The game features a lot of Turn-Based matches, a number of game modes, quests, adventures, battles with the fierce enemies and a lot of other great things. Hearthstone: Heroes of Warcraft provides with a huge amount of paid content but lakes the use of Card Trading System, instead it offers to waste the unwanted cards using the Arcane Dust Resource. This super addictive and quite engaging game lets you start the game with a set of substantially necessary cards and gain more powerful and skillfully enhanced cards as you grow your expertise and resources in the game. You get rewarded with Gold after completing the daily quest challenges and by winning matches against other opponents. Hearthstone: Heroes of Warcraft is no doubt a great, strategically well programmed and quite fun game to play and enjoy.
#4 Magic: The Gathering
Magic: The Gathering is one of the most popular and played TCG (Trading Card Game). Developed and published back in 1993 by that time’s best game publisher, Wizards of the Cost, Magic The Gathering is still a favorite of over Twenty Million players worldwide. The game can be played by two or more players, and it offers various formats all with a Deck of 60 or more cards (Both printed and virtual cards), and it can be played on PC, Smartphones, and Tablets, etc. The game primarily offers two sides that can compete against each other during the gameplay. One side is known as Wizards, and the other goes by the name of Planeswalkers. Both teams, while playing can cast powerful Spells, use the power of various in-game Artifacts, or simply unleash powerful Creatures printed on the cards to defeat the opponents. Inspired by some of the biggest Fantasy and RPG games such as Dungeons and Dragons, Magic The Gathering offers Adventure and Action elements as well. One brilliant fact about Magic The Gathering is that it provides regular updates for the game content and keeps on releasing new Cards as game’s expansion packs. This excellent feature keeps the players engaged, and it literally makes them an addict. With all the beautiful environments, epic RPG combats, immersive gameplay, Organized Tournaments, and a secondary Card Market (by Professional Magic Players worldwide) for the game, Magic: The Gathering is one of the best TCG video games ever created. For all those who love playing CCGs and TCGs, Magic The Gathering and all of its sequels, and expansions would definitely be a great source of never ending entertainment. Do try em’ out.
Blood On Ice Mac Os X
#5 Yu-Gi-Oh!
Yu-Gi-Oh! is an Action-Adventure, Trading Cards, Single and Multiplayer video game series published by Gollancz Manga. The story of the game revolves around the protagonist and his efforts to solve the Millennium Puzzle. It includes different fictional locations and lets the player solve with the help of protagonist. There are hundreds of cards, and each card has its unique skills and abilities. The game lets the player get into the role of the protagonist, create his deck with powerful cards and fight against foes. According to the story, the protagonist named Yugi Mutou, who is a young boy and loves many games. The body of the protagonist takes over by a spirit due to an ancient puzzle called Millennium Puzzle. The series offers turn-based gameplay, in which you must use your card strategically and defeat the enemies. Yu-Gi-Oh has different games such as Yu-Gi-Oh! Duel Monsters, Yu-Gi-Oh! Monster Capsule GB, Yu-Gi-Oh! Dungeon Dice Monsters and more. With the best mechanics, addictive gameplay, brilliant mechanics, and superb controls, Yu-Gi-Oh is the wonderful series to play and enjoy.
#6 Yu-Gi-Oh! Trading Card Game
Yu-Gi-Oh! Trading Card Game or also known as Yu-Gi-Oh! Official Card Game is a brilliant Japanese Collectible Card video game developed by the popular Konami. The game is based upon Fictional characters of Dual Monsters, derieved from the popular Manga Series known as Yu-Gi-Oh!. With a Guinness World Record of world’s most selling Trading Card Game, Yu-Gi-Oh! Trading Card Game sold over 25 billion cards world wide and it is on of the most played Collecting Card games ever. Released back in 1998, Yu-Gi-Oh! Trading Card Game is still the most popular game among all the Trading Card Game enthusiasts worldwide. Furthermore Yu-Gi-Oh! Trading Card Game offers Multi territory language support and it includes support for regions such as Europe, Africa, Oceania, Asia, north America and Latin America and the Caribbean etc. Acording to the gameplay, Yu-Gi-Oh! Trading Card Game lets the players play the game by drawing cards from their own Decks and play their turn on the field. Each and every player can have forty or sixty total cards and an extra deck of fifteen cards that he/she can use after their main cards are finished. On evry win the game awards the players with Life points that can be used to attack the opposite players by casting spells to reduce their Life points. Who ever reduces the opponent’s Life points to minimum, wins the game.
#7 Hex: Shards of Fate
Hex: Shards of Fate is a Massively Multiplayer Online, Trading Card, and Role-playing video game developed by Hex Entertainment and published by Gameforge 4D GmbH. The game combines the elements of turn-based, Strategy, Adventure and Magic. There are thousands of cards and each card represents the specific character with its unique power and magical spell. To get into the game world, you have to create your powerful deck by selecting different cards and earn experience points by solving strategic tasks. The game takes place in the fantasy world and lets you a chance to show your skills by defeating other players or adventuring through campaign mode. The ultimate task is to find a piece of Hex meteor by fighting against monsters and loot their resources. You can interact with other players and challenge your friends to compete against you in tournaments. Hex: Shards of Fate offers key features such as Trading, Compete against other Players, Unearth Secrets, Perfect Strategies, and more. Try it out, and you’ll enjoy it.
#8 Card Dungeon
Card Dungeon is an Action, Role-playing, Strategy, and Single-player Card game developed and published by Playtap Games. The game is available to play on Android and iOS and offers a superb story revolves around the protagonist. After returning from his voyage, the protagonist finds his homelands has been threatened by the dark forces of the Nethermost, who set up dungeons all around the world. It combines the elements of Turn-based, Rough-like, and combat and puts the player on an adventure to retrieve his homeland from dark forces and defeat them in turn-based combat. There are multiple cards, and each has its unique skills, spells, and abilities. The game rewards the player with gold and items as he defeats the foes and completes any objective. There are a variety of randomly generated levels, and the player must complete each one to save his homeland. Card Dungeon offers superb features such as different Cards, Forty foes with different Cards, Character Traits and more. Try it out, and you’ll enjoy it.
#9 PoxNora
PoxNora combines the elements of Turn-based Strategy, Collectible Card (CCG), Action, and Role-playing developed and published by Desert Owl Games LLC. The game takes place in the fantasy-based world and can be played on Linux, Mac and Windows platforms. It supports both Single and Multiplayer modes and introduces a variety of cards each with its unique abilities and spell. The primary task of the player is to create his unique deck by selecting a set of cards, which consists of thirty runes, consisting of relics, champions, equipment, and spells. There are four different lobbies, and the player can get into one of them to chat with other players around the globe or play the game. The fifth lobby is reserved for trading discussion. The player can play alone in the Single-player campaign against AI Character or can compete against another player in Multiplayer mode to show off his strategies. The game offers turn-based gameplay, and the player’s primary objective is to use a card to attack the enemy on his turn and try to defeat them using various abilities. Score the best points and gain experience to progress through the game. As the game proceed, it unlocks other features and content. PoxNora is the best game as compared to other CCGs.
#10 Pokémon Trading Card Game Online
Pokémon Trading Card Game Online is an Action, Collectible Card, Single and Multiplayer video game created and published by The Pokemon Company. It introduces three different modes such a Training Challenge, Versus, and Tournament. In the Training Mode, you must compete against a variety of AI controlled characters using several cards. There are hundreds of cards available, and each card offers its unique character with his power, fighting style and abilities. To get into the world, you need to create your deck by selecting a powerful card and jump into the tournament where you have to compete against other players to show off your abilities and take down them to win the match. In Versus mode, you compete against another player for tokens or the entry tickets to the tournament. In Tournament mode, up to eight player fights against each other through three stages of single elimination contest style. With addictive gameplay, excellent mechanics, prominent features, and smooth controls, Pokémon Trading Card Game Online is the best game to enjoy.
#11 Shadowverse
Shadowverse is a Collectible Card, Single-player and Multiplayer video game published and developed by Cygames for multiple platforms. The game offers an anime-style with reused illustrations from the previous title of the developer, Rage of Bahamut. It offers the similar gameplay to Hearthstone and introduces tons of cards with unique abilities and spell. In the start of the game, the player has to create his ultimate deck by selecting powerful cards and participate in multiple matches revolve around between two characters, taking turns playing cards from their deck to eliminate each other. In the game, the cards are split into three different categories such as Followers, Spells and Amulets. Forestcraft, Swordcraft, Runecraft, Dragoncraft, etc. are prominent classes in the game. The player has to use his during his turn to eliminate the member of opponent in turn-based battle. Unlock additional cards and features after earning enough points and become the master. The game looks easy in the beginning, but hard to master when the player proceeds. Shadowverse offers key features such as over 600 Cards, Seven Character Classes, Strategic Gameplay, Real-time Battles, and more. Try it out, and have fun.
#12 The Elder Scrolls: Legends
The Elder Scrolls: Legends is a F2P, Collectible Card, and Multiplayer video game developed by Dire Wolf Digital and published by Bethesda Softworks. The game focuses on turn-based battle between two different competitors such as Player vs. Player, Player vs. Computer. There are a variety of cards and each card offers a unique character with unique abilities. In the beginning, the player has to create a deck by selecting the powerful card. The player starts the battle with three cards from the deck to deploy the character. It has numerous levels available and the game features level-up system. The player must defeat the opponent by using the powerful cards and raise his abilities and the power of his deck by unlocking the characters. During the gameplay, the player wins an additional magicka in the start before his turn. The Elder Scrolls: Legends includes prominent features such as Play against Friends, Create your Deck, Level-up, Upgrade your Cards, and more. Try it out.
#13 Eternal Card Game
Eternal Card Game is a Collectible Card, Strategy, Single-player and Multiplayer video game developed and published by Dire Wolf Digital. The game offers different factions such as Fire, Justice, Primal, Shadow, Time and more. In the beginning, the player needs to select his faction to get into the game where he must create his deck by selecting the powerful cards of different characteristics. Power Unit, Attachment, and Spell are prominent types of cards. The game is played between two opponents either PvE (Player versus AI Opponent) or PvP (Player versus Player). During the battle, the player uses a deck of cards consists of units, weapons and spells. The primary job is to reduce the health of the opponent from twenty-five to zero. In the game, the player builds his deck from limited cards and can purchase more cards using the real money. It has two different modes such as Forge and Draft. The Empty Throne, Jekk’s Bounty, and the Tale of Hours Traver are core campaigns in the game. Eternal Card Game is the wonderful game as compared to other CCGs.
#14 Duelyst
Duelyst combines the Collectible Card and Turn-based Strategy elements published by Bandai Namco Entertainment and developed by Counterplay Games. It offers a stimulating environment and takes you in the two-player battle around the tactical battlefield, taking turns in which you must play and place your minions and cast your spells, represented by the cards drawn from your deck. There are six different factions available from which you have to choose your one to participate in the game and struggle to eliminate the opponent to win the match. In the game, each faction has its unique characteristics that affect the gameplay and strategy of the decks the player builds. It introduces the practice mode, challenging like puzzles, a ranked season where you can raise up your level, and a tournament mode. At the beginning of the game, you can create your deck by selecting the cards, and draw in battlefield one-by-one on your turn to remove the opponent’s cards. With superb mechanics, detailed graphics, and turn-based mechanics, Duelyst is the wonderful game to play.
#15 Yu-Gi-Oh! Legacy of the Duelist
Yu-Gi-Oh! Legacy of the Duelist is a Collectible Card, Single-player and Multiplayer video game developed and published by Konami for PC, PlayStation and Xbox. The game offers a variety of cards and each card has its unique abilities, spell, and strength. It invites the player to participate in the competition and take your place among the challenging duelists ever in the game. There are lots of players from all over the globe have been invited to participate in an epic Dueling program that explores the Duel around the history of Yu-Gi-Oh! game. At the beginning of the game, the player must create his deck by selecting the powerful cards and take part in battle against rivals to take down them in turn-based combat. During the player’s turn, the player must select his card to play his move and struggle to eliminate the opponent character or card from the game to score the points. With improved mechanics, enhanced graphics, and smooth controls, Yu-Gi-Oh! Legacy of the Duelist is the wonderful game to play.
#16 Card Hunter
Card Hunter is a Browser-based, Tabletop, Tactical Collectible Card, Strategy, Single-player and Multiplayer video game developed and published by Blue Manchu. The game is available to play on multiple platforms and mixes the elements of Table-top Board with CCG. It is presented to the player as the gaming session with Gray, the gamemaster who assists the player through the role-playing game, using the similar format to Dungeons and Dragons, comprises 1 or more encounters. In the game, the player creates a part of up to three members, and more character will be swapped and recruited in and out between modules. During the gameplay, the player can choose the character by classes, determined equipment type the player can use while playing the game and the race which grant the player with special bonuses during combat. Each character in the game has a deck consists of thirty-six cards, determined by race, class, and their equipment. The game lets the player get into the grid-based battlefield and prepare for turn-based strategy combat where he can play his cards to take down the enemies and their bosses and be rewarded with loot and experience. Check it out, and have fun.
#17 Insane Robots
Insane Robots is an Adventure, Role-playing, Single-player and Online Multiplayer Strategy video game developed and published by Playniac for Multiple Platforms. The game takes the player in the stunning world where he needs to battle against rival in the unique card battler style and compete in intense matches focuses on one-on-one duels. During the game, the player needs to lead the riotous robot through procedurally generated environment and experience the single-player campaign of more than fifteen hours. There are over twenty-two battle deck to master and the player can create his unique strategies in local, single-player and online skirmishes. During the game, the player needs to deploy glitches and hacks in the heat of battle and struggle to use his cunning to take down the competition. The game introduces more than forty-six diverse robots in five different landscapes. Set out on an epic adventure full of peril and twists as the robot dystopia uncovers itself more than eight tournaments. Insane Robots includes prominent features such as Forty-six Unlockable Robots, Single-player Campaign, Five Types of Environments, Twenty-two Battle Deck, and more.
@FireWolf8 months ago
Ice Lake Intel Iris Plus Graphics on macOS Catalina: A solution to the kernel panic due to unsupported core display clock frequencies in the framebuffer driver
Hi folks! I haven’t updated my blog for a long time, but today I have something new about the graphics driver for Ice Lake platforms on macOS Catalina 10.15.6 to share with you. It’s time to write a new blog post.
If this page looks strange due to font or layout issues, you could find a pretty-printed version at here.
>> Introduction
It has been quite a while since Apple released the graphics driver for Intel Ice Lake platforms. While we expect that it should not be difficult to make the integrated graphics card on an Ice Lake-based laptop work under macOS Catalina, a large number of people has encountered a kernel panic due to an unsupported Core Display Clock frequency. Core Display Clock (CDCLK
) is one of the primary clocks used by the display engine to do its work. Apple’s graphics driver expects that the EFI firmware has already set the clock frequency to either 652.8 MHz or 648 MHz, but quite a few laptops set it to a much lower value (e.g. 172.8 MHz), and hence a kernel panic is triggered. In the following sections, I will focus on how the graphics driver verifies and configures the Core Display Clock and how we add support for these valid yet unsupported frequencies.
>> Analyze the framebuffer driver
We need to locate the kernel panic first, so we obtain a panic report as follows. We could observe that the kernel panic is triggered inside the function AppleIntelFramebufferController::probeCDClockFrequency()
while the driver tries to start the framebuffer controller.
The probe()
function is invoked by initCDClock()
, so we disassemble the graphics driver to find what they are doing. Fortunately, these functions are relatively small compared to the ones I analyzed before, so let’s take a look at my translated pseudocode directly.
The probe()
function first reads a 32-bit integer from the register at 0x46070
and checks whether the value is signed or not. According to Intel’s graphics driver developer manual, the highest bit of the register CDCLK_PLL_ENABLE
(at 0x46070
) is set when PLL is enabled, and hence the driver expects that PLL has already been enabled before it probes the Core Display Clock frequency. Subsequently, the driver retrieves the current frequency from the CDCLK_CTL
register (at 0x46000
) and triggers a kernel panic if the value is not one of 0x50E
and 0x518
. Finally, the driver uses the field stored at 0xE60
in the framebuffer controller as an index to retrieve some value from a global table PllRatioCdClkPair
and returns it back to the caller.
So far, we know that a Core Display Clock frequency other than 652.8 MHz or 648 MHz would trigger a kernel panic, but the meaning of the instance field at 0xE60
and contents of the global table are still mysterious. As such, we need to analyze the caller function initCDClock()
to see if we could have a further insight. We could observe that there is an instruction that writes to the instance field at 0xE60
in this function, so if we can find its concrete value, we will be able to read from the table PllRatioCdClkPair
. Let’s now take a look at the translated version of initCDClock()
.
The initCDClock()
function first fetches the hardware reference frequency from the DSSM
register (at 0x51004
). There are only three valid values, 24 MHz (0x0
), 19.2 MHz (0x1
), and 38.4 MHz (0x2
), and a kernel panic will occur if the register value is invalid. The driver then stores the hardware reference frequency to the field at 0xE60
and calls probeCDClockFrequency()
. When the probe()
function returns, the return value is stored to the field at 0xE50
. If the return value is nonzero, it is also stored to the field at 0xE58
. Otherwise, the driver stores the value read from the table PllRatioCdClkPair
instead as a “fallback”.
Now that we have three possible concrete values of the field at 0xE60
, we could retrieve and try to demystify the value from the table.
Blood On Ice Mac Os 11
Intel mentions in its developer manual that the Core Display Clock PLL is the main source for Core Display Clock, and it must be programmed by the graphics driver to enable or disable a display, so we hypothesize that both 0x4D3F6400
and 0x4DD1E000
represent the PLL frequency. The PLL frequency is the product of the PLL ratio for a Core Display Clock frequency and the hardware reference frequency. The manual lists all possible pairs, and indeed our hypothesis is correct. It is also worth noting that we can find the same calculation in Intel Graphics Drivers for Linux.
>> Simple but not optimal solutions
So far, we know that the probeCDClockFrequency()
function assumes that the BIOS has set the Core Display Clock frequency to one of supported values and finds the PLL frequency that corresponds to the current hardware reference frequency. Its caller function initCDClock()
just stores the PLL frequency to the controller and finishes the initialization sequence. Some Ice Lake-based laptops, however, do not satisfy these preconditions, and hence a kernel panic occurs. We have several ways to patch the framebuffer driver to support other valid Core Display Clock frequencies, and we always want to keep the number of modifications as minimal as possible.
First Attempt: Use the fallback mechanism
Further investigations have revealed that the field at 0xE50
stores the current Core Display Clock PLL frequency while the field at 0xE58
stores the new value pending to be changed to. The graphics driver has code to check the inequality of these two fields and then switches to the new frequency in other functions. Since initCDClock()
has a fallback mechanism, we could patch the probe()
function to return 0 if it finds an unsupported Core Display Clock frequency. As such, the graphics driver will reconfigure the Core Display Clock to a supported value based on the actual hardware reference frequency. Unfortunately, it does not work as expected, because the current frequency value is used as a divider later and a divide-by-zero error will occur. We deduce that the fallback mechanism is totally useless, and we should ignore it from now on.
Second Attempt: Remove the frequency check
Even though a frequency of 172.8 MHz
is low, it is still capable of driving the built-in full HD display. Consequently, we should be able to light up the eDP panel if we remove the frequency check from the probeCDClockFrequency()
function. Indeed, our experiments have shown that kernel panic is no longer triggered but the display now blinks or presents garbled images frequently. As a result, we conclude that a low Core Display Clock frequency might not be enough to deliver the best user experience even though it is valid in theory.
>> An optimal solution
Since the graphics driver expects that the Core Display Clock frequency is set to the highest one and there are quite a few locations that rely on this assumption as well, we should reprogram the clock and switch its frequency to the one “recommended” by Apple. We inject code into the probeCDClockFrequency()
function to check whether the current frequency is natively supported. If not, we read the reference frequency to find the appropriate PLL frequency for the hardware and then sets the new clock. Since the display engine is not started yet, the sequence of setting a new clock can be summarized as follows.
- Disable the PLL by clearing the highest bit of the CDCLK_PLL_ENABLE register.
- Inform the power controller that the clock frequency will be changed.
- Enable the PLL by setting the highest bit and writing the new PLL ratio to the CDCLK_PLL_ENABLE register.
- Write the new value (Divider, Pipe, SSA Precharge, CD Frequency Decimal) to the CDCLK_CTL register.
- Inform the power controller of the new Core Display Clock voltage level.
- Wait for the hardware to complete the request.
Fortunately, we don’t need to manually implement a function to perform aforementioned operations. Apple has already provided two convenient helper functions, disableCDClock()
to disable the PLL and setCDClockFrequency()
to set a new PLL frequency. As such, our new probeCDClockFrequency()
supports non-native Core Display Clock frequencies as follows. Once the patch is enabled, the built-in display no longer constantly blinks or presents garbled images, and we can read from the register again to ensure that the new Core Display Clock frequency is indeed effective.
>> Conclusion
We have discovered that a kernel panic saying “Unsupported CD clock decimal frequency” occurs because Apple only supports the highest frequencies. We have identified several assumptions and preconditions specified by the graphics driver, and we have analyzed functions related to configuring the Core Display Clock frequency. We add support for those “unsupported” yet valid frequencies to the graphics driver and reprogram the clock to deliver the best user experience. The fix will be integrated into WhateverGreen
, and I hope that this fix would help you make progress toward configuring the integrated graphics card to fully work on your Ice Lake-based laptops.
That’s the end of the story. Take care and stay healthy. See you in the next post.
>> Relevant Notes, Additional Resources and References
– Intel Graphics Developer Manual for Ice Lake Platforms, Volume 2c: Command and Register References [PDF]
You could find detailed descriptions of registers mentioned in this article.
– Intel Graphics Developer Manual for Ice Lake Platforms, Volume 12: Display Engine [PDF]
You could find the Core Display Clock and PLL programming guide.
– Intel Graphics Driver for Linux (Linux Kernel 5.8.3)
The intel_cdclk.c file can be considered as a reference implementation to configure the Core Display Clock. The Linux driver “sanitizes” the current Core Display Clock configurations to avoid any invalid values set by the BIOS or other operating systems. The driver then sets the frequency that is appropriate for the hardware at the end of the initialization sequence. In comparison, Apple assumes that everything is set probably because its firmware has already configured the clock appropriately. However, those assumptions might not be true on some Ice Lake-based laptops, and hence the driver triggers a kernel panic to indicate the error. The following functions might be interesting to see how the graphics driver on Linux initializes the Core Display Clock. The indentation represents the caller and the callee.
>> Update Logs
Blood On Ice Mac Os Catalina
Revision 0: Initial Release
>> License
This article is licensed under Attribution-NonCommercial 4.0 International License.
Copyright (C) 2020 FireWolf @ FireWolf Pl. All Rights Reserved.
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Ice Lake Intel Iris Plus Graphics on macOS Catalina: A solution to the kernel panic due to unsupported core display clock frequencies in the framebuffer driver
Blood On Ice Mac OS