Minions of Mirth 1.2.6.2 Minions of Mirth is a massively single player, multiplayer, persistent world RPG. Its epic scope and diverse gameplay will keep novice and hardcore players coming back for more, and more! • Auto-patcher that delivers immediate content and feature upgrades • Full single player support • Player vs Environment and Player vs Player multiplayer • No monthly service fees for multiplayer • Form your own party of up to 6 characters. Join other players in online alliances with up to 36 characters • 16 playable classes, 12 playable races, Multiclass characters in three careers up to level 100 • 3 playable realms: Fellowship of Light, Minions of Darkness, and the Monster Realm • 14 huge and diverse zones to explore • Unlock monster templates to create your own stable of monsters • Epic Battle System • A tremendous amount of unique NPC, creatures, items, and quests • 2 hours of original music • Free dedicated world server with source code is available. Host your own persistent world with your own original content
Renaming a character should now migrate character settings like journals, macros, etc.
Adjusted Thugoth's difficulty.
Monster Epic no longer uses the Trinst Guard Medallion due to a conflict with an existing MoD quest. The quest now uses the Trinst Guard Scimitar.
Trinst Guard Medallion has been set back to an always drop.
Fixed a few typos and minor bugs in the Monster Epic.
Fixed typos on the Sodi drops and adjusted flags.
Fixed the description for Molteeth and Bortoth to show the correct dates.
Adjusted stats on Zaava, the Necromancer earring.
Fixed an error that could potentially prevent players from advancing beyond 900 in cooking/brewing.
Re-added Trinst vendor descriptions.
Re-added Swarm of Dragonflies to Hound of Xal's loot table.
Varian's Coral Belt is now a unique, premium only item.
Added description for /desc and /mydesc to help window.
Fixed loot cloning error on Platinum and Adamantium Golem spawns.
Removed and replaced the duplicate 'Champion' with a new title.
Fixed a couple links in a Necromancer Epic journal entry.
Changed settings.db text factory from optimized unicode to str, this should allow special characters without crashing.
Repairing equipped items should no longer cause any problem. If the item to be repaired has a penalty and is equipped, it will unequipped during the repair process. All stats and set contributions will now update properly.
Added a popup message when trying to enter world with no characters in party. Previously pressing the enter world button would just do nothing.
Fixed monstrous item levels. Some had a lower level assigned than realm level requirement, even though the realm requirement was the important one for equip checks. This fixes too low enchantment caps.
Cast damage mod no longer works on spells that have stun, sleep or fear components.
Cast damage mod and spell crits no longer apply to procs and skills.
Cast damage mod and cast heal mod now both cap at 50% on enchanting. Previous values will be adjusted.
If a negation buff is cast and it still could remove more charges than had to be removed on the target, it will now attempt to remove harmful spells on the pet (if present) as well.
Did away with the slightly confusing homepoint/homePosition+homeRotation duality.
Mob pets in zombie state should no longer constantly warp to where they were summoned, they now inherit their masters home transform.
Corrected and adjusted pet speed. Active speed buffs by spells, skills or items would yield different results before. Also pets are now permanently 10% faster than the master.
Adjusted help window entries for single-/double-clicking spell and skill buttons. Universal Binary (PPC/Intel) • Mac OS X 10.3 or later. Minions of Mirth
GMonster28(8/30/2009 - version 1.2.6.2)
This is an amazingly fun game, its just gets annoying when you cant use something because its not in your class. The same for how your armor breaks so easily, and the game breaks. Once you get past that its always fun to kill something of lower power than you, and go on quests and get to know everything in the game
Joda(10/24/2008 - version 1.2.6.2)
Well, at the moment it's the best game i had, but after i got my character to triple 100 and got best stuff from the game, it hadn't much else to offer. But it still gave me half year of amazing fun.
Digital(8/29/2008 - version 1.2.6.2)
It looked cool, but it never worked. I have a G3 iBook with 800Mhz and 256 RAM 32mb Vcard. It would always unexpecdily quite as soon as it started loading the first world on Single Player. On multi-player, it never loaded at all because the server was down. I'll try multiplayer later, but I haven't found a good MMORPG game that will work for my computer, that is 3-D. :(
harry(8/2/2008 - version 1.2.6.2)
it rocks dude!!! im at lvl 19!!! it's soooo cool!!
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Minions, Monsters, and Madness, a free online Strategy game brought to you by Armor Games. Minions, Monsters, and Madness is a story driven strategy/JRPG with D&D style events! In this game you will make decisions that will directly influence the outcome of every hand written event in the game! Find minions to join you on your adventure in order to save the world as you know it from utter.
Minions Monsters And Madness Mac Os 11
Are you ready to experience all wonders of the medieval world and deal with all powerful enemies ahead? Assemble your squad and command them smartly to leave no chances to your enemies.
The medieval age was one of the bloodiest and the most dangerous ages in the history. It was the time of brave people, who weren't afraid to die for good or their creed. Explore this wonderful and dangerous world with the rest of your squad. Meet interesting characters and fight your enemies by using a sword of magic!
Minions, Monster, and Madness is a single player story driven RPG with DnD style events. You can adventure through vast areas with hand-written events, discovering new loot and minions along the way! Make your own decisions in each and every event in the game to change the outcome! Pete is an overbearing, authoritative, loud-mouthed bully who constantly wreaks havoc on those around him. As the definitive foil to Mickey Mouse, Pete encompasses a variety of traits typically associated with a classic, thuggish villain, including an excessive use of cigars, a deep, commanding voice, and a dangerously short temper.