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Moon Phase calendar for the current month of April 2021. This calendar shows the Moon Phase for every day in the current month of April 2021. The first day starts with a phase that is illuminated. Explore this April Moon Phase Calendar by clicking on each day to see detailed information on that days phase.
- The darkness of the blood moon is here. Rise from the nightmares and take back the dream realm! Use unique weapons, grow your power, and destroy the charming creatures of the dream realm. Develop your skills, unlock pets, and defeat bosses who will challenge your strategy along side your skill.
- Mac OS High Sierra (macOS 10.13). As the new name suggests, it’s just a refinement of last year’s Mac OS Sierra. In fact, you could sum up what's new in an article about as short as this one.
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Pajama Sam: No Need to Hide When It's Dark Outside | |
---|---|
Wii Cover art featuring Pajama Sam with a flashlight | |
Developer(s) | Humongous Entertainment Mistic Software (Wii)[1] |
Publisher(s) | Humongous Entertainment Majesco Entertainment (Wii) Nimbus Games (iOS) DMG+Kabloom Entertainment (Steam) |
Producer(s) | Ron Gilbert[2] |
Designer(s) | |
Artist(s) | Todd Lubsen[3] |
Writer(s) | Dave Grossman |
Composer(s) |
|
Series | Pajama Sam |
Engine | SCUMM |
Platform(s) | Windows, Macintosh, Wii, iOS, Linux, Steam |
Release | Released
|
Genre(s) | Adventure |
Mode(s) | Single-player |
Pajama Sam: No Need to Hide When It's Dark Outside (also known as Pajama Sam 1) is a 1996 children's adventure game originally released for PC and Mac. The first game of the Pajama Samfranchise, it sold nearly 3 million units and won 50 awards.[6]
The game was first released on August 8, 1996.[7] On August 19, 2008, the game was re-released as a Wii game by Majesco Entertainment renamed as Pajama Sam: Don't Fear The Dark,[8] which was only available for a limited time due to legal problems concerning the port's development.[9] On December 12, 2012, this game was ported to iOS by Nimbus Games under the title Pajama Sam: No Need to Hide.
Plot[edit]
Sam (voiced by Pamela Segall Adlon) can't sleep due to a fear of the dark that fills his room. He is inspired by an issue of his favorite superhero comic, Pajama Man, to take matters into his own hands. Journeying into his closet with his purple Pajama Sam mask (Signature-Edition), All-Metal Pajama Man Lunch Box (Portable Bad Guy Containment Unit) and his Illuminator Mark 5 Jr. Flashlight, Sam tumbles down into the Land of Darkness and is soon stopped by a group of trees acting as customs, where his items are confiscated. After freeing himself, Sam goes on an adventure to reclaim his lost equipment. He befriends a boat named Otto and a mine cart named King, who help Sam throughout his exciting search. After a quest spanning a river, a lava-filled mine, and Darkness's house, Sam goes to confront Darkness. Sam is still afraid at first, but then he finds Darkness is friendly. Darkness tells him that he is just lonely and wants a playmate. After the two of them play together by playing the game 'Cheese and Crackers' (a variation of tic-tac-toe), Sam leaves the closet and finds himself back in his own room. No longer afraid of the dark, Sam quickly falls asleep.
Multiple puzzles[edit]
The game is notable for its multiple game scenarios; when the player starts a new game, each of the three items that need to be collected are in one of either two locations (for example, sometimes the lunch box is next to a wishing well, and sometimes it is at the bottom of a river). In addition to this, the player needs to carry out different actions in order to retrieve these items (for example, to get the lunch box, the player must search the area for a magnet in order to pick up the box from the bottom of the river, however if the lunch box is placed next to the well, the player doesn't need the magnet and instead needs a set of boat oars to swim up a current). There are also two different locations for the mask (which is either being worn by a carrot or is hidden beneath a dancing couch in Darkness's house), as well as the flashlight (which is either in a hidden area of the mine or inside a shack near the river).
The player does not have control on which scenarios can be encountered in a playthrough, a feature that becomes available in subsequent sequels. There are also 20 socks that can be found throughout the land of darkness.
Development[edit]
Pajama Sam was displayed at the 1996 Electronic Entertainment Expo (E3) in June. A writer for Computer Games Strategy Plus noted that the character of Sam was 'conceived as a pumpkin, [but ...] underwent design changes and now sports a realistic green head as he sets out with his PJ's, blankie, lunchbox and flashlight'.[10] The original pumpkin-head character design was later referenced in the third installment, Pajama Sam 3: You Are What You Eat From Your Head To Your Feet, where Sam must wear a hollowed-out jack-o-lantern over his head to gain access to a restricted area.
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Reception[edit]
Aggregator | Score |
---|---|
GameRankings | 90%[11] |
Publication | Score |
---|---|
Adventure Gamers | [13] |
IGN | 9/10[14] |
1UP.com | B+[12] |
Coming Soon Magazine | 92%[15] |
The Electric Playground | 9.5/10[16] |
Unikgamer | 8/10[17] |
PC Magazine | [18] |
The original release of Pajama Sam received general acclaim, getting scores of 90% from GameRankings,[11] 9/10 from IGN,[14] 92% from Coming Soon Magazine,[15] 9.5 out of 10 from Electric Playground,[16] 8/10 from Unikgamer,[17] 4 out of 5 stars from Allgame[19] and 4 out of 5 stars from Adventure Gamers.[13]
The 2008 Wii port, titled Pajama Sam: Don't Fear the Dark was praised for the ease of play with the Wii Remote, but the save-game framework was criticized for looking ugly and for autosaving at inopportune times, including overwriting save files after the player had passed a point of no return.[12]
Legacy[edit]
Pajama Sam: No Need To Hide When It's Dark Outside spawned three sequels. The first, Pajama Sam 2: Thunder and Lightning Aren't so Frightening, was released in 1998. The following year, Pajama Sam 3: You Are What You Eat from Your Head to Your Feet was released, and was the final game with Pamela Segall Adlon voicing Pajama Sam. After Humongous Entertainment was purchased by Atari, Pajama Sam: Life Is Rough When You Lose Your Stuff! was released in 2003. The success of the game also resulted in a number of children's books being released between 1999 and 2001.[2]
References[edit]
- ^'Mistic Software Inc'. Mistic Software Inc. 2013. Retrieved April 1, 2015.
- ^ abEdwards, Benj (Aug 19, 2015). 'The 17 best educational games of the 70s, 80s and 90s—Pajama Sam: No Need to Hide When It's Dark Outside (1996)'. Macworld. Retrieved 16 April 2016.
- ^Lubsen, Todd. 'Todd Lubsen'(PDF): 3. Archived from the original(PDF) on 4 March 2016. Retrieved 22 April 2015.Cite journal requires
journal=
(help) - ^'Pajama Sam: No Need to Hide - Android Apps on Google Play'. Google Play. Retrieved April 8, 2015.
- ^'Pajama Sam In: No Need to Hide When It's Dark Outside on Steam'. Steam. Retrieved March 23, 2015.
- ^'Majesco Entertainment - Pajama Sam: Don't Fear The Dark'. Majesco Entertainment. Archived from the original on January 11, 2012. Retrieved June 6, 2015.
- ^'Pajama Sam: No Need to Hide When It's Dark Outside Walkthrough - IGN FAQs'. IGN. 2004. Retrieved 2009-01-18.
- ^'Majesco Entertainment and Interactive Game Group Ship Three Award-Winning Adventure Games for Wii'. IGN. 2008-08-26. Retrieved 2009-01-18.
- ^Cobbett, Richard (December 22, 2017). 'How ScummVM is keeping adventure games alive, one old game at a time'. PC Gamer. Retrieved December 28, 2017.
- ^Staff (June 1, 1996). 'E3 Adventure & Role Playing Games'. Computer Games Strategy Plus. Archived from the original on June 14, 1997. Retrieved April 29, 2020.
- ^ ab'Pajama Sam In: No Need to Hide When It's Dark Outside for PC - GameRankings'. GameRankings. Retrieved June 1, 2015.
- ^ abWalker, Torrey (September 19, 2008). 'Pajama Sam Don't Fear the Dark Review for Wii from 1UP.com'. 1Up.com. Retrieved 16 April 2016.
- ^ ab'Pajama Sam In: No Need to Hide When It's Dark Outside Information, Screenshots & Media'. Adventure Gamers. Retrieved June 5, 2015.
- ^ ab'Pajama Sam In: No Need to Hide When It's Dark Outside Review'. IGN. Retrieved June 1, 2015.
- ^ ab'Coming Soon Magazine - Issue 19'. Coming Soon Magazine, Inc. Retrieved June 1, 2015.
If you were wondering about a game to buy for your kids, don't look further, you have a winner with Pajama Sam.
- ^ abBonnie James (January 17, 1997). 'Pajama Sam In: No Need to Hide When It's Dark Outside - Electric Playground'. Greedy Productions. Archived from the original on August 4, 1997. Retrieved June 17, 2015.
Once again Humongous has put forth a wacky and engaging adventure that will keep kids (big and little) entertained.
- ^ ab'Pajama Sam series on Unikgamer'. Unikgamer. Retrieved June 1, 2015.
- ^Mary E. Behr (February 4, 1997). 'PC Magazine Volume 16' (3): 373. Retrieved September 12, 2016.
This game definitely stands up as one of the finest children's software titles we've seen.
Cite journal requiresjournal=
(help) - ^Brad Cook. 'Pajama Sam In: No Need to Hide When It's Dark Outside - Review - allgame'. Allgame. Archived from the original on December 10, 2014. Retrieved February 16, 2016.
External links[edit]
- Pajama Sam: No Need to Hide When It's Dark Outside at MobyGames
Bandai America has announced the resurrection of four classic gaming titles for mobile handsets and cell phones, including a blast from the past for Mac gamers — Dark Castle.
Originally developed for the Macintosh in 1986 by Silicon Beach Software, Dark Castle was one of the early Mac platform’s biggest gaming hits. The platform action game put you in the role of a young hero named Prince Duncan who must make his way through a haunted castle to confront the evil Black Knight. Duncan squared off against bats, birds, walking suits of armor, and monsters galore, armed with little more than a sack of rocks.
The original Mac game featured bit-mapped black and white graphics that may seem primitive by today’s standards, but at the time were very cutting-edge. Another thing that made Dark Castle stand out from the pack was its use of sampled audio files for the sound effects. Dark Castle was ultimately ported to several other platforms, and spawned sequels as well. Delta Tao claims the current incarnation as its own, although the game has been in development for years on end.
Bandai’s resurrection of Dark Castle features the original game play style, with updated features to match the newer abilities of mobile devices. Bandai Wireless has made Dark Castle available for a wide variety of phones from Verizon Wireless and Sprint — check with your carrier for details.
Other classics resurrected by Bandai Wireless include the console hit fighting game Double Dragon, the Nintendo console baseball game Bases Loaded and Moon Patrol, the side scrolling arcade game.
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